Xamarin.ios Build Host Download With Visual Studio For Mac

  1. Xamarin.ios Build Host Download With Visual Studio For Mac Os
  2. Xamarin.ios Build Host Download With Visual Studio For Mac Download

During the first time you are connecting Visual Studio to the Xamarin Mac Agent you will need to login to the server and open Xamarin Studio and at the same time try to connect to the Xamarin Mac Agent from your Visual Studio Project. Getting an 'Unable to connect to Address='x.x.x.x' with User='xxxx' error. Second step is to build the solution on Visual Studio. I built from VS 15.2 (2017). To create a NuGet package: build the solution in Release mode and then, at project's directory, execute: NuGet pack Xamarin.iOS.CameraViewController.csproj -Prop Configuration=Release.

  1. The iOS Designer is available in Visual Studio for Mac and Visual Studio 2017 and later on Windows. In Visual Studio for Windows, the iOS Designer requires a connection to a properly configured Mac build host, though Xcode need not be running. This guide assumes a familiarity with the contents covered in the Getting Started guides.
  2. Using Visual Studio for Mac Run./build.sh -target DownloadDeps (macOS) command from the root directory in terminal. Open PSPDFKit.sln located in the root folder. Build the binding projects inside the iOS or Mac solution folders.

I’m a .NET developer and want to write an IOS & Android app in C#. I’ve had a read around Xamarin for Visual Studio which looks interesting if not a tad expensive!

Do you need a Mac to debug your code? Do you just need a networked Mac to actually deploy the app to the Store?

Is the best option just to buy a Mac and run Windows with VS in a VM or can I just use my windows machine, write & debug the code in Windows then just hook up to a networked Mac for final deployment?


Yes, you must have a Mac to do Xamarin.iOS development. The Mac is required for building as well as running the iOS simulator. You can either use it as a build server, and actually do your development in Visual Studio (either in a standalone PC, or on a VM running on your Mac), or you can do your development directly on the Mac using Xamarin Studio as your IDE.


You can use Xamarin Studio instead of Visual Studio and build iOS application by C#.
First install VMware Workstation and then download OS X image and run it by VMware.

Then Install tools on it and enjoy.

Tools :

EDIT : The following links are out dated, You must install Mac OS 10.10 in order to be able to install XCode 6.

iOS Tools that you need:

1) Mac OS X image for Windows
Note: Max OS X Installation Help:

2) Mono:

3) Xamarin Studio:

4) MonoTouch:

5) Xcode

Xamarin.ios Build Host Download With Visual Studio For Mac Os


From May 2017, you can develop app without MAC.

Microsoft Xamarin introduce a Live Player. With Live Player, iOS apps can be deployed directly onto an iPhone or other iDevice from a PC running Visual Studio, where the code can then be tested and debugged.

See this video: https://www.youtube.com/watch?v=awgZDL1a3YI

this is Live Player Get start section: Live Player

Xamarin.ios Build Host Download With Visual Studio For Mac Download

Note: The final build and submission to the App Store will still require a Mac


An option is to use a remote service to do this.
For example:

Xamarin.ios build host download with visual studio for mac os

Anybody know that a Virtual-Machine is the solution! but when you want to have an OSX on windows it’s not really easy as you just talked about it.
it’s very important to find best OS ROM.

check it out here.
and you have to know that limitation is Apple’s doing, not Xamarin’s.

Tags: ios, xamarin


In this video, I'll show you the steps to build your first iOS application in Visual Studio 2019 with C#, .NET, and Xamarin. We will see how to build a basic app, connection to the macOS host, and deploy using the remoted iOS simulator for Windows.


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